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Cartwright explained that the game’s naturalistic color palette accentuated its hand-painted environments. Much of the game’s art was created using Unreal Engine, Maya, Substance, and ZBrush. We were able to answer each other’s questions in real time and have a steady reference, rather than repeating conversations. “Even using Google Docs, which we might not have done if we were together in a classroom, proved beneficial.

“Zoom and Discord helped us communicate, and Perforce helped us with version control,” he explained. Hill emphasized that one positive from the pandemic was that it necessitated developing the online collaborative experience. “Whereas that game had a big team of about 40 students, this team was much smaller, but significantly more experienced.” “Amanda and Nathan had worked together previously on Zoelie ,” said Mamais. To create Home Is Where The Hearth Is, Cartwright and Hill formed Hearthbound Games with fellow SCAD students and seniors Scarlet Blackwell, Amanda Wood, Dylan Porter, and Mei Li Ho. “Because we were using an agile workflow, we were able to look at what was working and what wasn’t, which allowed us to iterate and address challenges before they became unmanageable.” “As the project grew, our skills grew too, and the quality of the game started to shift,” Hill said. “Blending story, gameplay, and art style was critical to achieving the look and feel we wanted for the game.” “Having a well-written narrative was one of our highest priorities throughout development,” said Cartwright. Cartwright and Hill were joined by SCAD interactive design and game development professor Jack Mamais and department chair SuAnne Fu. The game won Best of Show and Best 3D Game at the 2021 Entelechy awards, in addition to receiving multiple nominations from The Rookies in 2021.ĭuring the “making of” panel at SCAD GamingFest 2022, project lead and narrative designer Nathan Cartwright (B.F.A., interactive design and game development, 2021) and lead programmer James Hill (B.F.A., interactive design and game development, 2021) discussed how they developed the game as a 20-week senior capstone project. This dramatic gameplay prompt is the essence of Home Is Where The Hearth Is, an action-based RPG created by students at Savannah College of Art and Design (SCAD). The further they go, the more they come to realize that these “Hinterlands” are not quite as empty as they first appeared, and the fate of these lands now rests in their hands. A stranger in a strange land, the player must collect resources and explore as they build a new home and new life for themselves.
